Getting There
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Embark on a journey post 'The Collision'. Follow Lauren's quest for civilization after losing her love in this narrative adventure.
Embark on a captivating journey through Getting There, a narrative game that weaves a tale of resilience and discovery. Step into the shoes of Lauren, a survivor in a world transformed by the enigmatic "Collision." Alongside her partner Kirsten, they found solace amidst the chaos, until Kirsten's affliction led to a heart-wrenching moment.
As Lauren starts her van, a familiar boradcast fills the airwaves from Cape Faith. With a determined spirit, she sets out on a road trip towards Cape Faith, a suposed beacon of hope in this altered world.
Getting There invites you to explore a world where beauty and adversity coexist, guiding Lauren through moments of introspection, growth, and connection. Discover the stories that unfold, the characters that shape Lauren's journey, and the destinations that promise both answers and new beginnings.
Features
Stunning visuals: Immerse yourself in a visually captivating world.
Emotional storytelling: Experience a deeply moving narrative that tugs at the heartstrings.
Branching paths: Shape the outcome of the story through your choices and decisions.
Atmospheric soundtrack: Immerse yourself in a captivating musical score
Software description provided by the publisher.
ESRB rating
Supported play modes
TV
Tabletop
Handheld
Product information
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Supported languages
Play online, access classic NES™ and Super NES™ games, and more with a Nintendo Switch Online membership.
This game supports:Save Data Cloud
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WARNING: If you have epilepsy or have had seizures or other unusual reactions to flashing lights or patterns, consult a doctor before playing video games. All users should read the Health and Safety Information available in the system settings before using this software.
A Nintendo Switch Online membership (sold separately) is required for Save Data Cloud backup.
All characters, locations, events, and incidents in Getting There are entirely fictional. Any resemblance to actual persons, living or dead, or actual events or locations, is purely coincidental. The game is a work of fiction created for entertainment purposes only.
© Beehive Games LTD 2024