Weaponry to cover stage walls and ground surfaces in ink, as well as attack opponents. They are available in different varieties and can be purchased at the city's own Ammo Knights.
The gear that Inklings adorn themselves with also provides style. There are three types: headgear, clothing, and shoes. It all depends on the individual's own fashion sense—the possibilities are endless. Each piece includes a gear ability gifting its wearer with special effects during battle.
Inkopolis, the city of choice for hip Inklings. Each one of them can discover their own unique style and put together gear that expresses themselves. On these streets, the evolution of fashion never takes a day off.
A prime location within Inkopolis with a fantastic variety of stores. A favorite hangout for young Inklings competing to see who comes up with the freshest styles, enjoying the foremost fashion of the times.
An enormous steel tower with a vivid yellow-painted frame that rises out of central Inkopolis. At the top, one can find a section like an observation platform wrapped in glass. The first floor is used as a lobby for those who fight in the Turf War battles.
A massive recording studio down the street from the Battle Dojo. The all-glass design allows you to observe the artists as they record. Catch sight of the Squid Sisters laying down tracks, and they'll smile and wave to you.
Next to Inkopolis Tower. Follow the street there, seemingly hidden away in the shadow of a vending machine, and you'll find Spyke at its end, quietly doing business with hip young customers. The atmosphere here is somewhat dreary, a total 180 from the bustling energy back at the square.
Inkopolis Square, around two stops from Inkopolis. A place where different species like Inklings, Octolings, and jellyfish interact, generating an amazing new culture.
A row of shops collectively known as the Galleria. With all sorts of gear and weapon available for purchase, this area is vital for Inklings who want to look fresh, whether in battle or in fashion.
A giant tower that can be seen from anywhere in the square. It's covered with different signs and billboards, and also a giant screen showing Inkopolis News. This tower serves as the symbol of Inkopolis Square and is located right in the middle of the square and its rows of shops.
The thriving Inkopolis Square is crowded like nobody's squidness. The shop is located at the ends of dark alleys leading off from the square. Try your hand at a part-time gig hunting Chum and collecting Power Eggs, and you can even obtain special gear and more as rewards.
The studio where Off the Hook records, designed with glass walls all around. Aside from showing viewers different stages used for battles, it's also a place to find advertisements recruiting for part-time jobs. Watch closely, and you'll be able to catch Pearl and Marina in different poses as they cut tracks.
Located near the ramp up to the Battle Dojo. Scan your amiibo to attempt an amiibo challenge, which is a Story Mode stage with special rules. You can even obtain special gear and access new minigames.
An arcade machine near Shrimp Kicks where you can try your hand at Squid Jump. The goal of this minigame is to make your way up the platforms and try to get as high as possible. Hold the button longer for a higher jump!
A two-story building across from Booyah Base. The second floor houses the Battle Dojo where two-player battles with special rules take place and players compete for balloons that dot the stage.
A manhole located near the entrance to Inkopolis Tower. Push the cover aside and head on down. After an inky black, seemingly bottomless descent lies Octo Valley, where the Octarians loom.
Used when heading out to battle, this giant tower has become a symbol of the city. There are four massive speakers and four squidiculously huge monitors installed at the entrance, capturing the action on each stage.
The subway entrance down a lonely alley, branching off from the square. Listen carefully by the barricade blocking up the entrance, and you can take a ride on the mysterious Deepsea Metro subway. You'll notice a distinct difference in the vibes down there compared to the surface.
Located near the Crust Bucket. Once the amiibo character becomes your supporter, it will remember the outfits you built from your gear and give you special gear.
Follow the kimono-clad Marie down the manhole, and you'll reach Octo Canyon, where a city has been developed into the colossal canyon. Some of the Octarians' most important research labs and facilities are located here.
The Shoal is an integrated amusement facility that was renovated with a new look inspired by Turf War battles and Power Egg hunting sports. Visitors can try their hands at Turf War battles and the Salmon Run.
A minigame arcade machine. It houses a rhythm game where players press buttons matching those streaming on the screen, all in time with the music. There are 84 songs in total to choose from.
A small window by the entrance. Here Inklings can trade in their Grizzco Points, earned with Golden Eggs they've collected at their part-time jobs, for items and gear that'll come in handy in battle.
A giant building in central Inkopolis Square that serves as a departure point for those heading into battle. There are two huge monitors installed near the entrance, streaming video from each stage.
Inklings are squids that can transform into a humanoid form. Their instinctual desire for attention and urge to ink their territory can be seen in their Turf War behavior. While it does depend on the individual, Inklings generally become able to transform around age 14, and so that's about when they begin engaging in Turf War battles.
Inklings, squid that can transform into a humanoid form. Their instinctual desire for attention, and urge to mark their territory can all be seen in their Turf War behavior. While it does depend on the individual, Inklings generally become able to transform around age 14, and so that's about when they begin battling in Turf Wars.
Inklings are a species of squid that can change into a humanoid form. Many Inklings look up to the two individuals who seem to be particularly flourishing in the Inkopolis life. Many others, however, just want to have fun.
Inklings, squid that can transform into a humanoid form. Many squid seem to look up to two individuals who are particularly flourishing in Inkopolis life. Still, squid will be squid, and there's plenty of them who just want to have fun.
A young Octoling brought to the Deepsea Metro by Kamabo Co. as an experiment. Originally a combatant, they were named "Number 10,008" by Kamabo Co., but Cap'n Cuttlefish fondly gave them the name "Agent 8" instead.
Employee at Cooler Heads, a popular shop in Inkopolis. Also runs an online store called SplatNet Gear Shop. Has a shy, withdrawn personality and loves metal music. A clownfish named Moe lives in her hair.
Runs Shella Fresh, the shoe store in Inkopolis Square. He has a mature vibe and is content to roll with whatever life throws his way. He likes shoes, and he loves wearing his three favorite pairs all at once.
Not only operates the Deepsea Metro, but also monitors the trials at each station. Dispenses various pieces of advice to test subjects trying to reach the "promised land." Even after Kamabo Co.'s disappearance, he continues to maintain punctual service for those living in the deep sea.
The more innocent and carefree of the Squid Sisters pop duo. Her cousin and partner, Marie, is always there for her when she needs a helping hand. Callie loves the outdoors and never seems to get tired. That boundless energy and curiosity sometimes leads her into trouble though.
A shrimp that lives atop the head of Flow, the clerk at the hat store Headspace. It might look like he's the one always looking out for Flow, but really he needs her as much as she does him. Ever thoughtful, Craymond is careful to maintain a polite tone at all times.
A shrimp who dresses to look like crispy fried food. He was hired to manage Shrimp Kicks in Inkopolis's shopping center, Booyah Base, but later struck out on his own. He now runs a food truck, the Crust Bucket, in fashionable Inkopolis Square. He's always in an energetic mood as he works.
A living witness to the Great Turf War, he once stood on the front lines in the battle against the Octarians. Also the grandfather of the Squid Sisters. Said to be over a hundred years old.
The leader of the Octarian army engaged in a life-or-death battle with the Inklings. Uses Great Octoweapons to repeatedly invade the squid world. An indomitable Octarian that will always get back up and fight, no matter how many times he's defeated. Unique for his use of wasabi in DJing.
A mysterious lady working at the hat store Headspace in Inkopolis Square. She's a big fan of food, drink, and anyone she considers cute. Her age is unknown, but she seems to be older than most of her customers. Craymond lives on top of her head.
A giant isopod who can always be found riding around the Deepsea Metro. He might look intimidating, but he's a true gentleman. He says the bag next to him contains "hopes and dreams." Wants to ride up to Inkopolis someday.
Owner of Ye Olde Cloth Shoppe in Inkopolis Square. A bowtie-and-hat combo is his trademark look. He learned how to speak to Inklings using an ancient scroll, which is why he has such an old-timey way of speaking.
A clerk at Jelly Fresh, a specialty clothing shop in Booyah Base, Inkopolis, which attracts the fashion-obsessed Inklings. Most jellyfish don't speak squid, but Jelonzo has been studying on his own and can get by. His textbooks are a little antiquated, and his speech can reflect that.
A mysterious cat living leisurely in busy Inkopolis and Inkopolis Square. He's got a keen eye for judging Turf War outcomes and is able to do so instantly. He used to be the only mammal in this world but was later joined in that category by Li'l Judd.
One of two mammals in this world. He sits on Judd's belly while Judd sleeps at the foot of Deca Tower in busy Inkopolis Square, but he's not particularly attached to him. Aiming for Judd's seat, he's often plotting to get him out of the picture, but his small size has prevented him from acting on said plans.
A member of the pop group the Squid Sisters. She has unique tastes when it comes to names and takes things at her own pace. She's always thoughtful toward her cousin and bandmate, Callie. She doesn't handle excessive air conditioning or heating very well.
One half of Off the Hook, another pop duo with a unique sound. Absolutely adores and looks up to Pearl. Has top-notch DJ skills, but also an incredible singing voice. Major fan of the Squid Sisters.
Clownfish living in Annie's hair and working part-time at a popular headgear shop in Inkopolis. He has a sharp tongue and is often rude to those who visit the shop. But he always remains hidden, never coming out from Annie's hair. In this regard, he's quite similar to the shy Annie.
A mysterious entity who may or may not actually exist. Appears to be in charge of Grizzco, which hires for part-time jobs where employees splat incoming Salmonids. However, no one has actually seen him. They've only ever heard his voice emanating from a wooden bear carving.
A kid who's set up shop in Inkopolis Square, offering the chance to change gear abilities. Building off Spyke's teachings, he's created his own unique style of business.
An inhabitant of the underground octopus world, also called the Octarian world. Used to live aboveground, but moved underground after being defeated in the Great Turf War that took place when the sea levels rose. Diligently works to systematically keep the Octarians in line using music.
One half of Off the Hook, another pop duo with a unique sound. Her voice truly is almost too much for one person, having the capability to decimate all if used at full power. After meeting Marina, though, she successfully learned how to control it. Her talent has blossomed, and she's now at the top of the rap game.
Salmon that can live both underwater and on land. Multiple types have been discovered. They go out clad in cookware, hoping to be cooked in a delicious way, and they swim upstream to where they were spawned. They're also adept at weaponizing junk found in the sea.
The owner of weapon shop, Ammo Knights. The original store, found in busy Inkopolis's Booyah Base, has been in operation since his grandfather's generation. He later opened a second location in the fashionable shopping center of Galleria, Inkopolis Square. He lives to manufacture and remodel weaponry.
A sea urchin doing shady business in a back alley of busy Inkopolis. It's said he made over a hundred million in cash. Lately he's handed the business off to Murch and can be found on his laptop at fashionable Inkopolis Square cafés, working to keep the goods flowing and the profits moving in the right direction.
A retro telephone installed on one of the platforms in Deepsea Metro's Central Station. Visitors are encouraged to complete missions at each metro station and collect the four thangs so that they may reach the "promised land."
Inklings, squid that can transform into a humanoid form. Many squid seem to look up to two individuals who are particularly flourishing in Inkopolis life. Still, squid will be squid, and there's plenty of them who just want to have fun.